changer la couleur du tire

Discussion dans 'Action, Shooters' créé par LeGaliZ_Kna, 27 Juillet 2004.

Statut de la discussion:
Fermée.
  1. Online
    LeGaliZ_Kna ex membre
    bah voila je chercher comment changer la couleur du tire et le mettre en plusieurs coulour sans devoir dl des scriptes genre revolution script merci :wink:

    Ps: comment je dois faire pour retirer la syncro vertical ou je sais pas trop quoi afin d'avoir 100 fps?
    LeGaliZ_Kna, 27 Juillet 2004
    #1
  2. Offline
    busta Touriste
    busta, 27 Juillet 2004
    #2
  3. Online
    LeGaliZ_Kna ex membre
    lol merci :)
    LeGaliZ_Kna, 27 Juillet 2004
    #3
  4. Offline
    D0GMA p0rn c4t
    la synchro vertical c'est dans les options d'affichage de ta carte graphique.

    (clic droit bureau > propriétés > paramètres > avancés)
    D0GMA, 27 Juillet 2004
    #4
  5. Online
    LeGaliZ_Kna ex membre
    voila j'ai trouver la syncro mais j'aimerais savoir si je dosi clier sur le bouton : application-controlled ou pas ?

    ps : kan je coche la case j'ai tjs 60 fps :?
    LeGaliZ_Kna, 27 Juillet 2004
    #5
  6. Offline
    elixiR Elite
    tu met off :/
    elixiR, 27 Juillet 2004
    #6
  7. Online
    LeGaliZ_Kna ex membre
    oui c'est bon now merci a tous :)
    LeGaliZ_Kna, 27 Juillet 2004
    #7
  8. Offline
    Pour les tires, il faut s'intéresser aux cvars suivantes...

    tracerspeed
    traceroffset
    tracerlength
    tracerred
    tracergreen
    tracerblue
    traceralpha
    r_traceglow



    Mais bon, ya tellement de chose qu'on sait faire avec :

    _cl_autowepswitch
    _snd_mixahead
    allow_spectators
    ambient_fade
    ambient_level
    ati_npatch
    ati_subdiv
    bgmbuffer
    bgmvolume
    bottomcolor
    brightness
    c_maxdistance
    c_maxpitch
    c_maxyaw
    c_mindistance
    c_minpitch
    c_minyaw
    cam_command
    cam_contain
    cam_idealdist
    cam_idealpitch
    cam_idealyaw
    cam_snapto
    chase_active
    chase_back
    chase_right
    chase_up
    cl_allowdownload
    cl_allowupload
    cl_anglespeedkey
    cl_backspeed
    cl_bob
    cl_bobcycle
    cl_bobup
    cl_chasedist
    cl_clockreset
    cl_cmdbackup
    cl_cmdrate
    cl_corpsestay
    cl_dlmax
    cl_download_ingame
    cl_dynamiccrosshair
    cl_fixtimerate
    cl_forwardspeed
    cl_gaitestimation
    cl_gg
    cl_himodels
    cl_idealpitchscale
    cl_lc
    cl_logocolor
    cl_logofile
    cl_lw
    cl_minmodels
    cl_movespeedkey
    cl_needinstanced
    cl_nosmooth
    cl_observercrosshair
    cl_pitchdown
    cl_pitchspeed
    cl_pitchup
    cl_pmanstats
    cl_resend
    cl_righthand
    cl_showerror
    cl_showevents
    cl_showfps
    cl_showmessages
    cl_shownet
    cl_sidespeed
    cl_slist
    cl_smoothtime
    cl_solid_players
    cl_timeout
    cl_updaterate
    cl_upspeed
    cl_vsmoothing
    cl_waterdist
    cl_weather
    cl_yawspeed
    clientport
    clockwindow
    com_filewarning
    con_color
    con_fastmode
    con_notifytime
    console
    coop
    crosshair
    d_spriteskip
    deathmatch
    decalfrequency
    default_fov
    dev_overview
    developer
    direct
    displaysoundlist
    edgefriction
    ex_extrapmax
    ex_interp
    fakelag
    fakeloss
    fastsprites
    fps_max
    fps_modem
    fs_lazy_precache
    fs_perf_warnings
    fs_precache_timings
    fs_preload
    fs_startup_timings
    gamma
    gl_affinemodels
    gl_alphamin
    gl_clear
    gl_cull
    gl_d3dflip
    gl_dither
    gl_flipmatrix
    gl_keeptjunctions
    gl_lightholes
    gl_max_size
    gl_monolights
    gl_nobind
    gl_nocolors
    gl_overbright
    gl_palette_tex
    gl_picmip
    gl_playermip
    gl_polyoffset
    gl_reporttjunctions
    gl_round_down
    gl_spriteblend
    gl_wateramp
    gl_wireframe
    gl_zmax
    gl_ztrick
    graphheight
    hisound
    host_framerate
    host_killtime
    host_limitlocal
    host_profile
    host_speeds
    HostMap
    hostname
    hostport
    hpk_maxsize
    hud_capturemouse
    hud_centerid
    hud_deathnotice_time
    hud_draw
    hud_drawhistory_time
    hud_fastswitch
    hud_saytext_internal
    hud_saytext_time
    hud_takesshots
    ip
    ip_clientport
    ip_hostport
    ipx_clientport
    ipx_hostport
    joyadvanced
    joyadvaxisr
    joyadvaxisu
    joyadvaxisv
    joyadvaxisx
    joyadvaxisy
    joyadvaxisz
    joyforwardsensitivity
    joyforwardthreshold
    joyname
    joypitchsensitivity
    joypitchthreshold
    joysidesensitivity
    joysidethreshold
    joystick
    joywwhack1
    joywwhack2
    joyyawsensitivity
    joyyawthreshold
    lambert
    lightgamma
    loadas8bit
    logsdir
    lookspring
    lookstrafe
    lservercfgfile
    m_filter
    m_forward
    m_pitch
    m_side
    m_yaw
    mapchangecfgfile
    mapcyclefile
    max_queries_sec
    max_queries_sec_global
    max_queries_window
    max_shells
    max_smokepuffs
    model
    motdfile
    MP3Volume
    mp_allowmonsters
    mp_autokick
    mp_autoteambalance
    mp_buytime
    mp_c4timer
    mp_chattime
    mp_consistency
    mp_decals
    mp_fadetoblack
    mp_flashlight
    mp_footsteps
    mp_forcecamera
    mp_forcechasecam
    mp_fragsleft
    mp_freezetime
    mp_friendlyfire
    mp_ghostfrequency
    mp_hostagepenalty
    mp_kickpercent
    mp_limitteams
    mp_logdetail
    mp_logecho
    mp_logfile
    mp_logmessages
    mp_mapvoteratio
    mp_maxrounds
    mp_mirrordamage
    mp_playerid
    mp_roundtime
    mp_startmoney
    mp_timeleft
    mp_timelimit
    mp_tkpunish
    mp_winlimit
    multicastport
    name
    net_address
    net_chokeloop
    net_drawslider
    net_graph
    net_graphpos
    net_graphwidth
    net_log
    net_scale
    net_showdrop
    net_showpackets
    nosound
    password
    pausable
    port
    r_bmodelhighfrac
    r_bmodelinterp
    r_cachestudio
    r_cullsequencebox
    r_decals
    r_drawentities
    r_drawviewmodel
    r_dynamic
    r_fullbright
    r_glowshellfreq
    r_lightmap
    r_mirroralpha
    r_mmx
    r_norefresh
    r_novis
    r_speeds
    r_traceglow
    r_wadtextures
    r_wateralpha
    rate
    rcon_address
    rcon_password
    rcon_port
    room_delay
    room_dlylp
    room_feedback
    room_left
    room_lp
    room_mod
    room_off
    room_refl
    room_rvblp
    room_size
    room_type
    s_2dvolume
    s_a3d
    s_automax_distance
    s_automin_distance
    s_blipdir
    s_bloat
    s_buffersize
    s_distance
    s_doppler
    s_eax
    s_geometry
    s_leafnum
    s_materials
    s_max_distance
    s_min_distance
    s_numpolys
    s_occ_epsilon
    s_occfactor
    s_occlude
    s_polykeep
    s_polysize
    s_refdelay
    s_refgain
    s_reflect
    s_reverb
    s_rolloff
    s_show
    s_showtossed
    s_usepvs
    s_verbwet
    scr_centertime
    scr_connectmsg
    scr_connectmsg1
    scr_connectmsg2
    scr_conspeed
    scr_ofsx
    scr_ofsy
    scr_ofsz
    scr_printspeed
    sensitivity
    servercfgfile
    showpause
    sk_12mm_bullet1
    sk_12mm_bullet2
    sk_12mm_bullet3
    sk_9mm_bullet1
    sk_9mm_bullet2
    sk_9mm_bullet3
    sk_9mmAR_bullet1
    sk_9mmAR_bullet2
    sk_9mmAR_bullet3
    sk_battery1
    sk_battery2
    sk_battery3
    sk_healthcharger1
    sk_healthcharger2
    sk_healthcharger3
    sk_healthkit1
    sk_healthkit2
    sk_healthkit3
    sk_plr_357_bullet1
    sk_plr_357_bullet2
    sk_plr_357_bullet3
    sk_plr_9mm_bullet1
    sk_plr_9mm_bullet2
    sk_plr_9mm_bullet3
    sk_plr_9mmAR_bullet1
    sk_plr_9mmAR_bullet2
    sk_plr_9mmAR_bullet3
    sk_plr_9mmAR_grenade1
    sk_plr_9mmAR_grenade2
    sk_plr_9mmAR_grenade3
    sk_plr_buckshot1
    sk_plr_buckshot2
    sk_plr_buckshot3
    sk_plr_rpg1
    sk_plr_rpg2
    sk_plr_rpg3
    sk_scientist_heal1
    sk_scientist_heal2
    sk_scientist_heal3
    sk_suitcharger1
    sk_suitcharger2
    sk_suitcharger3
    skill
    skin
    snd_noextraupdate
    snd_show
    spec_autodirector_internal
    spec_drawcone_internal
    spec_drawnames_internal
    spec_drawstatus_internal
    spec_mode_internal
    spec_pip
    spec_scoreboard
    suitvolume
    sv_accelerate
    sv_aim
    sv_airaccelerate
    sv_airmove
    sv_allowdownload
    sv_allowupload
    sv_alltalk
    sv_bounce
    sv_cheats
    sv_clienttrace
    sv_clipmode
    sv_contact
    sv_failuretime
    sv_filterban
    sv_friction
    sv_gravity
    sv_instancedbaseline
    sv_lan
    sv_lan_rate
    sv_log_onefile
    sv_log_singleplayer
    sv_logbans
    sv_logblocks
    sv_logrelay
    sv_maxrate
    sv_maxspeed
    sv_maxunlag
    sv_maxupdaterate
    sv_maxvelocity
    sv_minrate
    sv_minupdaterate
    sv_newunit
    sv_password
    sv_proxies
    sv_rcon_banpenalty
    sv_rcon_maxfailures
    sv_rcon_minfailures
    sv_rcon_minfailuretime
    sv_region
    sv_restart
    sv_restartround
    sv_send_logos
    sv_send_resources
    sv_skycolor_b
    sv_skycolor_g
    sv_skycolor_r
    sv_skyname
    sv_skyvec_x
    sv_skyvec_y
    sv_skyvec_z
    sv_spectatormaxspeed
    sv_stats
    sv_stepsize
    sv_stopspeed
    sv_timeout
    sv_unlag
    sv_unlagpush
    sv_unlagsamples
    sv_visiblemaxplayers
    sv_voicecodec
    sv_voiceenable
    sv_voicequality
    sv_wateraccelerate
    sv_wateramp
    sv_waterfriction
    sv_zmax
    sys_ticrate
    team
    texgamma
    topcolor
    traceralpha
    tracerblue
    tracergreen
    tracerlength
    traceroffset
    tracerred
    tracerspeed
    v_centermove
    v_centerspeed
    v_dark
    vgui_emulatemouse
    vid_d3d
    viewsize
    violence_ablood
    violence_agibs
    violence_hblood
    violence_hgibs
    voice_avggain
    voice_clientdebug
    voice_dsound
    voice_eax
    voice_enable
    voice_fadeouttime
    voice_forcemicrecord
    voice_inputfromfile
    voice_loopback
    voice_maxgain
    voice_modenable
    voice_overdrive
    voice_overdrivefadetime
    voice_profile
    voice_recordtofile
    voice_scale
    voice_serverdebug
    voice_showchannels
    voice_showincoming
    volume
    waterroom_type
    zoom_sensitivity_ratio
    TITM4v3rick, 27 Juillet 2004
    #8
  9. Offline
    A noter que dans la 1.6, il y en a quelques nouvelles.
    TITM4v3rick, 27 Juillet 2004
    #9
  10. Offline
    [ Vins ] Hattrick Manager
    Tjs aussi complet le ptit mav :]
    [ Vins ], 27 Juillet 2004
    #10
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