changer la couleur du tire

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LeGaliZ_Kna

ex membre
bah voila je chercher comment changer la couleur du tire et le mettre en plusieurs coulour sans devoir dl des scriptes genre revolution script merci :wink:

Ps: comment je dois faire pour retirer la syncro vertical ou je sais pas trop quoi afin d'avoir 100 fps?
 
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LeGaliZ_Kna

ex membre
lol merci :)
 

D0GMA

p0rn c4t
la synchro vertical c'est dans les options d'affichage de ta carte graphique.

(clic droit bureau > propriétés > paramètres > avancés)
 
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LeGaliZ_Kna

ex membre
voila j'ai trouver la syncro mais j'aimerais savoir si je dosi clier sur le bouton : application-controlled ou pas ?

ps : kan je coche la case j'ai tjs 60 fps :?
 

elixiR

Elite
tu met off :/
 
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LeGaliZ_Kna

ex membre
oui c'est bon now merci a tous :)
 
Pour les tires, il faut s'intéresser aux cvars suivantes...

tracerspeed
traceroffset
tracerlength
tracerred
tracergreen
tracerblue
traceralpha
r_traceglow



Mais bon, ya tellement de chose qu'on sait faire avec :

_cl_autowepswitch
_snd_mixahead
allow_spectators
ambient_fade
ambient_level
ati_npatch
ati_subdiv
bgmbuffer
bgmvolume
bottomcolor
brightness
c_maxdistance
c_maxpitch
c_maxyaw
c_mindistance
c_minpitch
c_minyaw
cam_command
cam_contain
cam_idealdist
cam_idealpitch
cam_idealyaw
cam_snapto
chase_active
chase_back
chase_right
chase_up
cl_allowdownload
cl_allowupload
cl_anglespeedkey
cl_backspeed
cl_bob
cl_bobcycle
cl_bobup
cl_chasedist
cl_clockreset
cl_cmdbackup
cl_cmdrate
cl_corpsestay
cl_dlmax
cl_download_ingame
cl_dynamiccrosshair
cl_fixtimerate
cl_forwardspeed
cl_gaitestimation
cl_gg
cl_himodels
cl_idealpitchscale
cl_lc
cl_logocolor
cl_logofile
cl_lw
cl_minmodels
cl_movespeedkey
cl_needinstanced
cl_nosmooth
cl_observercrosshair
cl_pitchdown
cl_pitchspeed
cl_pitchup
cl_pmanstats
cl_resend
cl_righthand
cl_showerror
cl_showevents
cl_showfps
cl_showmessages
cl_shownet
cl_sidespeed
cl_slist
cl_smoothtime
cl_solid_players
cl_timeout
cl_updaterate
cl_upspeed
cl_vsmoothing
cl_waterdist
cl_weather
cl_yawspeed
clientport
clockwindow
com_filewarning
con_color
con_fastmode
con_notifytime
console
coop
crosshair
d_spriteskip
deathmatch
decalfrequency
default_fov
dev_overview
developer
direct
displaysoundlist
edgefriction
ex_extrapmax
ex_interp
fakelag
fakeloss
fastsprites
fps_max
fps_modem
fs_lazy_precache
fs_perf_warnings
fs_precache_timings
fs_preload
fs_startup_timings
gamma
gl_affinemodels
gl_alphamin
gl_clear
gl_cull
gl_d3dflip
gl_dither
gl_flipmatrix
gl_keeptjunctions
gl_lightholes
gl_max_size
gl_monolights
gl_nobind
gl_nocolors
gl_overbright
gl_palette_tex
gl_picmip
gl_playermip
gl_polyoffset
gl_reporttjunctions
gl_round_down
gl_spriteblend
gl_wateramp
gl_wireframe
gl_zmax
gl_ztrick
graphheight
hisound
host_framerate
host_killtime
host_limitlocal
host_profile
host_speeds
HostMap
hostname
hostport
hpk_maxsize
hud_capturemouse
hud_centerid
hud_deathnotice_time
hud_draw
hud_drawhistory_time
hud_fastswitch
hud_saytext_internal
hud_saytext_time
hud_takesshots
ip
ip_clientport
ip_hostport
ipx_clientport
ipx_hostport
joyadvanced
joyadvaxisr
joyadvaxisu
joyadvaxisv
joyadvaxisx
joyadvaxisy
joyadvaxisz
joyforwardsensitivity
joyforwardthreshold
joyname
joypitchsensitivity
joypitchthreshold
joysidesensitivity
joysidethreshold
joystick
joywwhack1
joywwhack2
joyyawsensitivity
joyyawthreshold
lambert
lightgamma
loadas8bit
logsdir
lookspring
lookstrafe
lservercfgfile
m_filter
m_forward
m_pitch
m_side
m_yaw
mapchangecfgfile
mapcyclefile
max_queries_sec
max_queries_sec_global
max_queries_window
max_shells
max_smokepuffs
model
motdfile
MP3Volume
mp_allowmonsters
mp_autokick
mp_autoteambalance
mp_buytime
mp_c4timer
mp_chattime
mp_consistency
mp_decals
mp_fadetoblack
mp_flashlight
mp_footsteps
mp_forcecamera
mp_forcechasecam
mp_fragsleft
mp_freezetime
mp_friendlyfire
mp_ghostfrequency
mp_hostagepenalty
mp_kickpercent
mp_limitteams
mp_logdetail
mp_logecho
mp_logfile
mp_logmessages
mp_mapvoteratio
mp_maxrounds
mp_mirrordamage
mp_playerid
mp_roundtime
mp_startmoney
mp_timeleft
mp_timelimit
mp_tkpunish
mp_winlimit
multicastport
name
net_address
net_chokeloop
net_drawslider
net_graph
net_graphpos
net_graphwidth
net_log
net_scale
net_showdrop
net_showpackets
nosound
password
pausable
port
r_bmodelhighfrac
r_bmodelinterp
r_cachestudio
r_cullsequencebox
r_decals
r_drawentities
r_drawviewmodel
r_dynamic
r_fullbright
r_glowshellfreq
r_lightmap
r_mirroralpha
r_mmx
r_norefresh
r_novis
r_speeds
r_traceglow
r_wadtextures
r_wateralpha
rate
rcon_address
rcon_password
rcon_port
room_delay
room_dlylp
room_feedback
room_left
room_lp
room_mod
room_off
room_refl
room_rvblp
room_size
room_type
s_2dvolume
s_a3d
s_automax_distance
s_automin_distance
s_blipdir
s_bloat
s_buffersize
s_distance
s_doppler
s_eax
s_geometry
s_leafnum
s_materials
s_max_distance
s_min_distance
s_numpolys
s_occ_epsilon
s_occfactor
s_occlude
s_polykeep
s_polysize
s_refdelay
s_refgain
s_reflect
s_reverb
s_rolloff
s_show
s_showtossed
s_usepvs
s_verbwet
scr_centertime
scr_connectmsg
scr_connectmsg1
scr_connectmsg2
scr_conspeed
scr_ofsx
scr_ofsy
scr_ofsz
scr_printspeed
sensitivity
servercfgfile
showpause
sk_12mm_bullet1
sk_12mm_bullet2
sk_12mm_bullet3
sk_9mm_bullet1
sk_9mm_bullet2
sk_9mm_bullet3
sk_9mmAR_bullet1
sk_9mmAR_bullet2
sk_9mmAR_bullet3
sk_battery1
sk_battery2
sk_battery3
sk_healthcharger1
sk_healthcharger2
sk_healthcharger3
sk_healthkit1
sk_healthkit2
sk_healthkit3
sk_plr_357_bullet1
sk_plr_357_bullet2
sk_plr_357_bullet3
sk_plr_9mm_bullet1
sk_plr_9mm_bullet2
sk_plr_9mm_bullet3
sk_plr_9mmAR_bullet1
sk_plr_9mmAR_bullet2
sk_plr_9mmAR_bullet3
sk_plr_9mmAR_grenade1
sk_plr_9mmAR_grenade2
sk_plr_9mmAR_grenade3
sk_plr_buckshot1
sk_plr_buckshot2
sk_plr_buckshot3
sk_plr_rpg1
sk_plr_rpg2
sk_plr_rpg3
sk_scientist_heal1
sk_scientist_heal2
sk_scientist_heal3
sk_suitcharger1
sk_suitcharger2
sk_suitcharger3
skill
skin
snd_noextraupdate
snd_show
spec_autodirector_internal
spec_drawcone_internal
spec_drawnames_internal
spec_drawstatus_internal
spec_mode_internal
spec_pip
spec_scoreboard
suitvolume
sv_accelerate
sv_aim
sv_airaccelerate
sv_airmove
sv_allowdownload
sv_allowupload
sv_alltalk
sv_bounce
sv_cheats
sv_clienttrace
sv_clipmode
sv_contact
sv_failuretime
sv_filterban
sv_friction
sv_gravity
sv_instancedbaseline
sv_lan
sv_lan_rate
sv_log_onefile
sv_log_singleplayer
sv_logbans
sv_logblocks
sv_logrelay
sv_maxrate
sv_maxspeed
sv_maxunlag
sv_maxupdaterate
sv_maxvelocity
sv_minrate
sv_minupdaterate
sv_newunit
sv_password
sv_proxies
sv_rcon_banpenalty
sv_rcon_maxfailures
sv_rcon_minfailures
sv_rcon_minfailuretime
sv_region
sv_restart
sv_restartround
sv_send_logos
sv_send_resources
sv_skycolor_b
sv_skycolor_g
sv_skycolor_r
sv_skyname
sv_skyvec_x
sv_skyvec_y
sv_skyvec_z
sv_spectatormaxspeed
sv_stats
sv_stepsize
sv_stopspeed
sv_timeout
sv_unlag
sv_unlagpush
sv_unlagsamples
sv_visiblemaxplayers
sv_voicecodec
sv_voiceenable
sv_voicequality
sv_wateraccelerate
sv_wateramp
sv_waterfriction
sv_zmax
sys_ticrate
team
texgamma
topcolor
traceralpha
tracerblue
tracergreen
tracerlength
traceroffset
tracerred
tracerspeed
v_centermove
v_centerspeed
v_dark
vgui_emulatemouse
vid_d3d
viewsize
violence_ablood
violence_agibs
violence_hblood
violence_hgibs
voice_avggain
voice_clientdebug
voice_dsound
voice_eax
voice_enable
voice_fadeouttime
voice_forcemicrecord
voice_inputfromfile
voice_loopback
voice_maxgain
voice_modenable
voice_overdrive
voice_overdrivefadetime
voice_profile
voice_recordtofile
voice_scale
voice_serverdebug
voice_showchannels
voice_showincoming
volume
waterroom_type
zoom_sensitivity_ratio
 
A noter que dans la 1.6, il y en a quelques nouvelles.
 

[ Vins ]

Hattrick Manager
TITM4v3rick a dit:
A noter que dans la 1.6, il y en a quelques nouvelles.
Tjs aussi complet le ptit mav :]
 
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