Exemple de Cfg

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[ Arnold ]

Chemist
Bonjour à Tous je viens de reprendre DoD et j'aimerais que quelqu'un me fournisse un exemple de config sur lequel je m'inspirerais :x Merci @ tous :)
 
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[ Arnold ]

Chemist
Ah désolé je n'ai pas précisé . . .

Config.cfg :) Le pitit fichier avec les binds :)

Encore désolé . . . ( et remerci :) )
 
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "," "changeclass"
bind "." "changeteam"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "voice_menu3"
bind "c" "voice_menu1"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "prone"
bind "g" "drop"
bind "h" "dropammo"
bind "j" "dropobject"
bind "l" "+mapzoom"
bind "m" "+map"
bind "n" "impulse 100"
bind "q" "+moveleft"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "voice_menu2"
bind "w" "+forward"
bind "x" "+commandmenu"
bind "y" "messagemode"
bind "z" "+forward"
bind "~" "toggleconsole"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+voicerecord"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "slot3"
bind "MWHEELUP" "slot2"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "say_team %h HP @ %l"
bind "MOUSE4" "+voicerecord; timeleft; stopsound"
_ah "0"
_snd_mixahead "0.1"
°cl_minimap "0"
ati_npatch "1.0"
ati_subdiv "2"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_autoreload "1"
cl_backspeed "400"
cl_bulletejects "1"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "10"
cl_cutscenes "1"
cl_dlmax "128"
cl_dmshowflags "1"
cl_dmshowgrenades "1"
cl_dmshowmarkers "1"
cl_dmshowobjects "1"
cl_dmshowplayers "1"
cl_dmsmallmap "1"
cl_download_ingame "1"
cl_dynamic_xhair "0"
cl_dynamiclights "1"
cl_fog "0"
cl_fog_blue "192"
cl_fog_density "0.0"
cl_fog_end "3500.0"
cl_fog_green "192"
cl_fog_red "192"
cl_fog_start "10.0"
cl_forwardspeed "400"
cl_himodels "0"
cl_hud_ammo "1"
cl_hud_health "1"
cl_hud_msgs "2"
cl_hud_objectives "1"
cl_hud_objtimer "1"
cl_hud_reinforcements "1"
cl_idealpitchscale "0.8"
cl_identiconmode "2"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
_cl_minimap "0"
cl_minimapzoom "1"
cl_numshotrubble "5"
cl_particlefx "0"
cl_timeout "305"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weatherdis "1700"
cl_xhair_style "0"
con_color "255 155 50"
console "1"
crosshair "0"
dodcredits "0"
fps_max "100"
fps_modem "150"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_classautokill "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "300.000000"
name "pr0lamer"
net_graph "3"
net_graphpos "2"
net_scale "5"
r_bmodelhighfrac "5"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3"
skin ""
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "1"
+mlook
+jlook
 

bOweL

Intestin
djau t'as oublié la dll qui va avec ^^
 

zoheir

cvm.mangaleet()
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+voicerecord"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "." "changeteam"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "changeclass"
bind "c" "voice_menu1"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "+voicerecord"
bind "g" "drop"
bind "h" "dropammo"
bind "j" "dropobject"
bind "l" "+mapzoom"
bind "m" "+map"
bind "n" "impulse 100"
bind "o" "timeleft;say nextmap"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "changeteam"
bind "w" "+forward"
bind "x" "+commandmenu"
bind "y" "messagemode"
bind "z" "prone"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+jump"
bind "F5" "snapshot"
bind "INS" "+reload"
bind "DEL" "lastinv"
bind "PGDN" "+speed"
bind "PGUP" "+lookup"
bind "HOME" "prone"
bind "END" "+attack2"
bind "KP_INS" "+showscores;stopsound"
bind "KP_DEL" "+use"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "slot5"
bind "MOUSE5" "+use"
_ah "0"
_cl_minimap "2"
_cl_minimapzoom "1"
_snd_mixahead "0.1"
ati_npatch "0.0"
ati_subdiv "0.5"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.120000"
cl_allowdownload "1"
cl_allowupload "1"
cl_autoreload "1"
cl_backspeed "400"
cl_bulletejects "0"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "10"
cl_cutscenes "1"
cl_dlmax "512"
cl_dmshowflags "1"
cl_dmshowgrenades "1"
cl_dmshowmarkers "1"
cl_dmshowobjects "1"
cl_dmshowplayers "1"
cl_dmsmallmap "1"
cl_download_ingame "1"
cl_drawmodels "1"
cl_drawplayermodels "1"
cl_dynamic_xhair "1"
cl_dynamiclights "1"
cl_fog "0"
cl_fog_blue "192"
cl_fog_density "0.0"
cl_fog_end "3500.0"
cl_fog_green "192"
cl_fog_red "192"
cl_fog_start "10.0"
cl_forwardspeed "400"
cl_himodels "0"
cl_hud_ammo "1"
cl_hud_health "1"
cl_hud_msgs "2"
cl_hud_objectives "1"
cl_hud_objtimer "1"
cl_hud_reinforcements "1"
cl_hudfont "1"
cl_idealpitchscale "0.8"
cl_identiconmode "2"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_numshotrubble "5"
cl_particlefx "0"
cl_timeout "60"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weatherdis "1700"
cl_xhair_style "1"
con_color "255 155 50"
console "1.000000"
crosshair "0"
dodcredits "0"
fps_max "100"
fps_modem "101"
gamma "2.750000"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.820000"
mp_decals "0.000000"
name "[ eXilim // cvm! ]"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2"
skin ""
suitvolume "0.250000"
sv_aim "1"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "1"
+mlook
+jlook
exec userconfig.cfg
 
Djau [Odje a dit:
]// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "," "changeclass"
bind "." "changeteam"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "voice_menu3"
bind "c" "voice_menu1"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "prone"
bind "g" "drop"
bind "h" "dropammo"
bind "j" "dropobject"
bind "l" "+mapzoom"
bind "m" "+map"
bind "n" "impulse 100"
bind "q" "+moveleft"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "voice_menu2"
bind "w" "+forward"
bind "x" "+commandmenu"
bind "y" "messagemode"
bind "z" "+forward"
bind "~" "toggleconsole"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+voicerecord"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "slot3"
bind "MWHEELUP" "slot2"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "say_team %h HP @ %l"
bind "MOUSE4" "+voicerecord; timeleft; stopsound"
_ah "0"
_snd_mixahead "0.1"
°cl_minimap "0"
ati_npatch "1.0"
ati_subdiv "2"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_autoreload "1"
cl_backspeed "400"
cl_bulletejects "1"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "10"
cl_cutscenes "1"
cl_dlmax "128"
cl_dmshowflags "1"
cl_dmshowgrenades "1"
cl_dmshowmarkers "1"
cl_dmshowobjects "1"
cl_dmshowplayers "1"
cl_dmsmallmap "1"
cl_download_ingame "1"
cl_dynamic_xhair "0"
cl_dynamiclights "1"
cl_fog "0"
cl_fog_blue "192"
cl_fog_density "0.0"
cl_fog_end "3500.0"
cl_fog_green "192"
cl_fog_red "192"
cl_fog_start "10.0"
cl_forwardspeed "400"
cl_himodels "0"
cl_hud_ammo "1"
cl_hud_health "1"
cl_hud_msgs "2"
cl_hud_objectives "1"
cl_hud_objtimer "1"
cl_hud_reinforcements "1"
cl_idealpitchscale "0.8"
cl_identiconmode "2"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
_cl_minimap "0"
cl_minimapzoom "1"
cl_numshotrubble "5"
cl_particlefx "0"
cl_timeout "305"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weatherdis "1700"
cl_xhair_style "0"
con_color "255 155 50"
console "1"
crosshair "0"
dodcredits "0"
fps_max "100"
fps_modem "150"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_classautokill "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "300.000000"
name "pr0lamer"
net_graph "3"
net_graphpos "2"
net_scale "5"
r_bmodelhighfrac "5"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
ex_interp "0.01"
sensitivity "3"
skin ""
suitvolume "0.250000"
sv_aim "1"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "1"
+mlook
+jlook
[/size]

HAAAANNNNN le cheateurrrrr, pas bien Djau
 
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