Hearthstone

b3nSs

Elite
"Cependant, la réalité est que nous sommes tombés sur un nombre de problèmes importants"

Ils vont pas faire venir masse de joueur de suite si il a des soucis importants . Donc les clés envoyées pour les gens qui on cochés la case pas forcément pour décembre ;) ! D'ailleurs ils le disent eux-même le jeux devrait déjà être open bêta .


Maintenant plutôt facile d'avoir une clé hier je suis passé sur un stream on en refiler 3 ainsi sur le tchatte donc bon ;D . Pour moi la tu as plus de chance de win une clé sur un stream ou autre que d' attendre celle de Blizzard ;)
 

Sig le Troll

Vî Troll
J'aimerais savoir ce que tu prends, ça a l'air d'être de la bonne.
 

fraggahh

chapitre.vin
Il y a eu une mise à jour hier lors de la maintenance

New ranking, modif du mind control priest, de l'argent commander 4/3 -> 4/2, et d'autre truc


For more information about these updates, please check out this blog.

General

You are now able to abandon one quest per day. When you abandon a quest, you'll receive a new, random quest in its place.
New Feature: Recently played Opponent – Your friends list now displays the last person you played against, provided they were not a Real ID or BattleTag friend. If you had a particularly great match against someone, you can now friend them for future play!
New Feature: Players Near Me - You can now opt-in to seeing other Hearthstone players on your local network in your friends list.
Parental controls can now disable in-game Shop purchases.
You now have the option to keep the sound playing while the game is running in the background.
The amount of gold gained by winning games in Play mode per day is now capped at 100. This cap does not affect gold gained through Quests, Arena, or Achievements. There will now be an indication within the game when this gold cap is reached. This cap is intended to combat certain methods of gold acquisition that violate our Terms of Service. The spirit of fair play is extremely important to us, and we will continue to monitor gold acquisition activity closely to ensure a fun and enjoyable game environment for everyone.

Ranking

The Ranked play system has been completely redone.
There are now month long seasons that reset at the end of each month.
There are new ranks and minion portraits for all levels of play.
You earn a star for each win and lose one for each loss and your stars determine your rank.
Players who get to top rank of legend and are in the top 10,000 players have their exact region-wide ranking displayed.
There will be rewards for playing ranked mode in the future, but they were not implemented with this patch, and will be added at a future date.

Arena

The number of matches you can win in Arena has increased to 12 (up from 9).
Arena rewards have been restructured.

Gameplay
General

All Golden cards are now animated.
The visual effects of some cards have been improved.
Ysera now summons her Dream cards directly from the Emerald Dream!
King Krush now makes a dinosauric appearance when played!
Al'Akir the Windlord now rides into battle on the tempest itself!

Hunter

Unleash the Hounds has been reworked and now reads: "(4) For each enemy minion, summon a 1/1 Hound with Charge".
Temporarily increased the amount of dust that you get from disenchanting Unleash the Hounds such that it is equal to the amount of dust that it would have originally cost to craft Unleash the Hounds.
The previous version of this card was allowing Hunters to win in a single turn, starting with no minions on the board. The new version should give hunters some fun new card combinations and bolster their AoE ability.
Starving Buzzard is now a 2/1 (was a 2/2).
At some ranks, Hunter was too strong against Mage, Druid and Rogue. This change to Starving Buzzard helps even the playing field against those classes.

Priest

Mind Control's mana cost is now 10 (up from :cool:.
Mind Control was frustrating to play against. Players worked to summon their powerful minions and not only lose the minion but die to that same minion the next turn. This change will give you a couple more turns to play with your Ragnaros.

Warlock

Flame Imp's Battlecry now deals 3 damage (up from 2).
Temporarily increased the amount of dust that you get from disenchanting Flame Imp such that it is equal to the amount of dust that it would have originally cost to craft Flame Imp.
This minor change should help bring the warlock's early game down a small amount. We're keeping our eye on other cards that help the Warlock maintain early board advantage and will make additional changes if necessary in a future patch.

Neutral

Argent Commander is now a 4/2 (was a 4/3).
Temporarily increased the amount of dust that you get from disenchanting Argent Commander such that it is equal to the amount of dust that it would have originally cost to craft Argent Commander.
Argent Commander is played more often than we'd like, so we are reducing its power slightly to increase the variety of cards being played.
Shattered Sun Cleric is now a 3/2 (was a 3/3).
Shattered Sun Cleric is keeping the creature rush decks healthy enough to avoid many board clearing spells. By reducing the Health by 1, this leaves Shattered Sun Cleric a bit more vulnerable while still remaining strong.
The golden version of the Elite Tauren Chieftain has been added to collections of those who attended BlizzCon 2013 or who purchased a Virtual Ticket.
If this card does not show up, make sure the code found on the back of the digital items card found in the badge holder, or sent to you with a purchase of the Virtual Ticket, has been added to your Battle.net Account.

UI

The chat UI has received additional improvements.
Your player rank (icon and number) is now visible in the friends list, the versus screen and your BattleTag in-game.
The PrintScreen key now takes a screenshot of your game and saves it to your desktop.
Custom art has been added to headers for each class in the collection manager.
The toggle between Casual and Ranked Play modes is now more explicit.
The art has been updated for the box and pack opening screens.


Bug Fixes

Alexstrasza's ability no longer counts as a healing effect when raising the target's health to 15 and will not affect Armor when lowering health to 15.
Fixed an issue where Truesilver Champion could trigger twice from one attack.
Faceless Manipulator will now properly copy all buffs on a minion.
Fixed an issue where replacing your hero with Lord Jaraxxus counted as a minion death.
Fixed a visual issue where casting Mass Dispel while multiple global buffs were active was not updating the stats correctly.
Fixed various issues involving the use of Tracking.
Fixed an issue where Fatigue damage triggering Ice Block caused the client to halt.
Playing a minion during Brawl's animation no longer causes client issues.
Freeze should now always properly cause the affected minion or Hero to miss its next attack phase.
Fixed various issues involving the mechanic of returning cards to a player's hand.
Minions returning to the board from resurrection effects no longer trigger secrets.
Fixed various issues resulting from viewing the credits.
The cinematic can now be viewed multiple times from the Game Menu.
Fixes various issues where twinkling sound effects would loop.
Using the "<" or ">" symbols while naming decks no longer causes client issues.
The Coin now displays the correct highlight as it enters your hand.
The warning message for disenchanting cards should now appear at the appropriate times.
Green highlights around minions are now updating correctly.
Golden cards earned in the Arena now appear with the correct border on the reward screen.
Fixed multiple spelling and grammatical errors in card flavor text.
 
1er
OP
aKC1a

aKC1a

OldSchool CS Star
yep c'est sympa :)
je viens d'enchainer 6 victoires avec mon drood, quand tu enchaine tu gagne plus d'étoiles je suis lvl 22
 

fraggahh

chapitre.vin
j'ai gagné qu'un level :p

j'ai passé mon temps a me faire dégommé hier sur mes 6 games... je jouais que contre des gars full rare/épique légendaire.

Tjs la carte qu'il fallait pour te contrer.

Le silence, le spell paladin qui te met les hp à 1, l'arcane missile du mage qui va a 100% sur la cible et pas le héros
 

Sig le Troll

Vî Troll
Le facteur chance peut être très frustrant sur ce jeu. :x
 

b3nSs

Elite
j'ai gagné qu'un level :p

j'ai passé mon temps a me faire dégommé hier sur mes 6 games... je jouais que contre des gars full rare/épique légendaire.

Tjs la carte qu'il fallait pour te contrer.

Le silence, le spell paladin qui te met les hp à 1, l'arcane missile du mage qui va a 100% sur la cible et pas le héros

Juste 3 game ranked partie win les 3 ;) .

Perso j'ai fais une partie ou j'ai win en chaman avec juste 1 PV bref :-D ! la chance tu l'as ou pas lol .
 

fraggahh

chapitre.vin
Juste 3 game ranked partie win les 3 ;) .

Perso j'ai fais une partie ou j'ai win en chaman avec juste 1 PV bref :-D ! la chance tu l'as ou pas lol .
j'avais fait un deck mage assez agressif avec des "rages" histoire de burst. J'avais un rendement de 80-90% de win avec ce deck. Mais hier 2/6 quoi... :)


on verra ce soir :p
 

b3nSs

Elite
ah mais tu joue mage en plus le truc fumé ! :p

Moi je suis plus fan du chaman/druide :) le premier super agressif et relativement jouissif de tuer avec la bloodlust avec juste tes totems posé ahah :p ! Le druide par contre très fort en end game peu classe arrive a le gérer une fois la mais faut y arriver :cool:
 

Jeraal

Dokkan: 302.961.932
J'ai reçu une clé beta y'a deux jours^^ J'ai fait quelques parties PvP et ça me plait pas mal^^

Là je tente de débloquer toutes les cartes de bases des différents decks pour enfin de décider quoi jouer en main :D
 

b3nSs

Elite
Oué enfin le mage quand même la classe qui a le plus de facilité a monter et cela rien qu'avec le deck de base .

Tu fais un peu craft et voila ta quelque chose de pas chère en poussière et très bon :) .

Enfin perso a part le rogue/war que j'aime pas trop jouer le reste je joue régulièrement d'ailleurs mes personnages son entre le level 28-35 :) on monte doucement vers le 60 ^^
 

fraggahh

chapitre.vin
Oué enfin le mage quand même la classe qui a le plus de facilité a monter et cela rien qu'avec le deck de base .

Tu fais un peu craft et voila ta quelque chose de pas chère en poussière et très bon :) .

Enfin perso a part le rogue/war que j'aime pas trop jouer le reste je joue régulièrement d'ailleurs mes personnages son entre le level 28-35 :) on monte doucement vers le 60 ^^
mage 24

et le reste entre 15 et 22


Sauf le paladin au niveau 5 :p
 

Zwane

Elite
m'y suis mis aussi
je stagne lvl 18 en ladder c'est chaud chaud ^^
 
1er
OP
aKC1a

aKC1a

OldSchool CS Star
j'ai un mage et un drood 30 le reste entre 18 et 25 (sauf chamy et rogue qui sont 5 et 6 lol)
ici je suis rang 17 je chain mage/drood et ca suit vite, par contre je ramasse que des priests donc toujours quite ou double, donc j'ai pas tout le temps les bonus d'étoiles ...
 

Aliruto

Let Freedom Reign
J'viens de recevoir la clé beta...

Moi qui disait que c'était nul, en vérite, j'aime bien ! Shame on me :D
 

Aliruto

Let Freedom Reign
J'me fais latter h24 limite ...
 
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