New World Order

Discussion dans 'Action, Shooters' créé par z3r0, 28 Janvier 2003.

Statut de la discussion:
Fermée.
  1. Offline
    z3r0 ex membre
    z3r0, 28 Janvier 2003
    #1
  2. Offline
    z3r0 ex membre
    :roll: heuuu personne?
    z3r0, 29 Janvier 2003
    #2
  3. Offline
    DoC 2000 Elite
    a vrai dire ce jeux est un flop

    pourtant cela partait bien mais bon deja que la demo etais over bugger ........le jeux quand a lui est un BUG ....je pense pas qu il detronnera un jour cs comme les developpeurs l annonce

    enfin soit voici le premier patch d une longue serie
    DoC 2000, 29 Janvier 2003
    #3
  4. Offline
    hehe PANCAKE !
    NWO???

    ahah, merde v'là que je rigole comme un con, tout seul devant mon ordi...

    jamais vu un jeu aussi buggé
    infernal à lancer, menu buggé ds tous les sens, ça rame comme pas permis
    aussi tôt testé, aussi tôt effacé
    hehe, 29 Janvier 2003
    #4
  5. Offline
    Baron Touriste
    mouais ok pas la peine d'essayer LOL
    Baron, 29 Janvier 2003
    #5
  6. Offline
    z3r0 ex membre
    je ne suis pas d'accord ne parlé pas sur ce que vous ne connaisez pas
    c vrai que le jeu êtais buggé mais ils ont resolue
    presque tout les prob!!!

    enfin faites comme vous voulez hein
    c vous qui ratez un beau jeu
    z3r0, 29 Janvier 2003
    #6
  7. Offline
    DoC 2000 Elite
    Tu vois tu as l air tellement sur de toi qu on aurait peine a te voir quand tu dis cela

    certes tu pense que le jeu est parfait je te prouve le contraire c est tout maintenant si tu prefere claker 50 euro pour un jeu qui de 1 est bugger a mort de 2 tu vas jouer avec qui ?? avec la mere michel ??


    Ensuite tu vois y a des gens qui sont payer pour faire ce que je fais critiquer un jeu le tester le pousser a bout je n ai pas l impression de le faire mais quand je vois un magazine comme joystick demolir le jeu que toi tu trouve bien ou beau et ou non bugger ... et le cote a 2 sur 10 hein pas sur 5 et quand tu vois a la page d a cote M,opoly qui leui obtient 4 sur 10 ...ensuite si toi tu aimes le jeu comme il est tant mieux.....peut etre que dans 2 ans le jeu en vaudra la peine............
    DoC 2000, 29 Janvier 2003
    #7
  8. Offline
    DoC 2000 Elite
    ---------magazine joystick-----------


    on nous l annoncait comme le jeu qui detronnerait CS et cette affrimation est aussi fantaisiste qu annie cordy detronnant les beatles NwD est tout simplement catastrophique presque honteux a opeine sorti et deja patche oui c est la moindre des choses quand sur un ATHLON 1800 xp seconde par une gforce3 le jeu se transforme en succesio de diapo des qu il y a plus d un ennemi affiche a l ecran


    j applique le patch 1.01 puis le patch 1.02........ et non ca ne change pas grand chose......je plisse les jeux Non vraiment alors rendons une visite au site du devloppeur HOURRA la reponse y es une fois les dexu patche installe dans l ordre il faut installer les dernier drivers video et ca y ca marche ...C est presque fluide avec deux ennemies a l ecran genial on va pouvoir jouer

    C est asse mediocre c est bourre de cliping on ne peux pas pencher la tee une option pourtant vitale dans ce genre de jeu la maniere dont la camera bouge quand on court est esagere la vue subjective sautille tellement qu on a l impressopnd etre dnas la peua d un anin qui a de tout petite jambes une fois encore la maniere de descendre une echele est ratee pire les mainns restenet sur l amrr quand on grimpe a une echelle j uimagine le heros a un troisiemme bras ou alors qu il s accroche par des tentacules qui lui sortent des oreilles les niveau solo sont sans interet les bots campent sagement dans la peteite zone qu on leur a assigne

    on pâsse devant eux ils tirent on fait le tour ils contienuent a viser la dernere zone ou vous etes apparu

    il suffit alors de leur tirer dans le dos

    Online les serveurs se rafraichissent a raison d un serveur toutes les deux secindes imaginez que sur CS il y en en permanence 1500 Ca rame pire que dans les galeres avec pourtant des ping annocer a 150 .. il n y a pas de mot spectacteur enfin c est n importe quoi sur toute la ligne on imagine que des patch sortiront a la chaine pour corriger ce la c est bien gentil mais c est pas un miod gratuis votre jeu les gars


    En attendant dasn cet etas et meme patche NWC ne vaut pas 1 euro






    conclusion ------

    Qui aura la peau de cs? ce n est pas demain la veille Ni global ops ni team factor ni urban terror n ont reussi alors qui .certainement pas NWO clone mal grossi et balance sur le marche avant meme d etre finit et ses decors qui donne l impression d evolueer parmi des brique de lego



















    et paf
    DoC 2000, 29 Janvier 2003
    #8
  9. Offline
    z3r0 ex membre




    alors tu base ton opinion sur un article ecrit il y a au moins 6 mois?

    pour ton information je l'ai deja le jeu et non je ne joue pas tout seul c vrai que il y a que +/- 15 serveur dedié pour le moment mais ils se remplisse tout les jours un peu plus.

    voici un article ecrit il y a 2 semaines avant le dernier patch.



    PC-ZONE UK review, 69%

    Could Counter-Strike be heading for a fall? Paul Presley checks out the latest pretender to the throne

    20 Dec 02 Just as the playful kitten of hope is apt to wind up with the veterinarian of fate bearing the scalpel of inevitability, so any new online shooter is destined to be judged by the near impossible standards set up by the King Of All Games - Counter-Strike. Team Factor, Global Ops and a 1,001 Half-Life, Quake and Unreal mods have all came, saw and been conquered.
    Which makes it all the more worrying that New World Order's pre-release publicity seems to have centred solely around how it's the new Counter-Strike. Given that moving an entrenched audience to pastures new is difficult at the best of times (just ask Wimbledon FC), when that audience is made up of the hardest of the hardcore gamers out there, it's liable to be a task not unlike moving the English Channel somewhere south of Malaysia using little more than a thimble.

    Thing is, NWO's seemingly insurmountable task may not be all that far-fetched. Few would deny that Counter-Strike's age of dominance has, much like Manchester United's odorous grip on the footballing leagues, become somewhat shakier of late. The rise of the clans has alienated the casual gamer and here in the ZONE emporium we're all feeling as though we're just going through the motions.

    CS has evolved as far as it can, at least until Condition Zero is released. Games such as Battlefield 1942, Medal Of Honor, Operation Flashpoint and Unreal II are winning audiences left, right and centre, so why shouldn't the time be right for someone to take on the king?


    WORLD IN MOTION
    New World Order's set-up is practically identical to CS's, Terrorists (The Syndicate) Vs CTs (The Global Assault Team) engaged in bomb planting, hostage rescuing, VIP escorting or outright annihilation. New twists come in the shape of a story-based single-player mode, a very playable co-op multiplayer mode and an engine that's been developed from scratch.

    Basically, what you have is a dynamic visibility analysis set-up, which for laymen in the audience means if you can't sees it, it doesn't draw it. The game only renders that which is visible, rather than wasting processing power on hidden objects, with every pixel subject to real-time lighting, shadowing, bump-mapping, specular highlighting and so on and so on into a world where words no longer have any meaning to anyone below genius levels of IQ.

    All you need to know is that it looks fantastic, but at a price. Your PC is going to have to work harder than an East End sweatshop immigrant if you even want to get NWO running in the first place. Speeds of less than 1GHz, RAM below 512Mb and 3D cards anywhere less than GeForce 3 capacity and you might as well be hitting the box with a stick for all the fun you'll get from it. You'll have to be ADSL'ed up too, as the netcode is such that a mere 56Kbps simply won't be fast enough.


    RUINED IN A DAY
    What strikes you most is the impression that NWO's developers set out while CS was in its earlier, less playable condition and have since neglected to pay attention both to how CS has managed to continually evolve with each update and to what a plethora of other shooters have since brought to the table.

    Basic gameplay issues abound, such as dead players' text being readable by players still running around, inability to lean around corners, spectator modes which are almost laughably pointless, hostage pathfinding being practically non-existent, problems jumping if you're on anything other than flat ground, invisible barriers where level maps aren't quite constructed properly, horrendous lag and failing netcode.

    The AI also needs some extensive tweaking. Aside from the aforementioned hostages who have all the intelligence of a Premiership footballer (and significantly less ability to run straight), the enemies exhibit signs of extreme schizophrenia, ranging from summoning reinforcements, setting ambushes, running away to try and flank you from behind and running in small circles on the spot when you're less than five feet away and ignoring a colleague that's just dropped dead at their feet.


    PLAN OF ACTION
    They also have the ability to shoot out your iris from more a mile away with little more than a paperclip and a rubber band. And single-player is possibly one of the hardest gaming experiences I've ever had.

    If NWO is to make the kind of impact that beneath it all it actually deserves to, it's going to need three things. First is extensive post-release support and refinement from the developers. Remember, Counter-Strike was only really playable from about version 1.3 onwards.

    All of the above issues, all the feedback from the gamers, all the usual sources of constructive criticism should be listened to rather than ignored.

    Secondly, it's going to have to open itself up to the mod community pretty sharpish. CS only flourished thanks to the extensive amateur development community that sprung up around it. New maps, skins, weapons and the like are the stuff of life for online shooters, and without them you might as well be pissing in the wind.

    Finally it needs you. Now that may sound more obvious than a plot twist in a Jeffrey Archer novel, but it bears mentioning partly to provide you with a puffed up sense of your own importance, but mainly because all too often games such as this are roundly dismissed by the hardcore crowd before they've had a chance to fully bloom. When NWO plays well, it plays very well indeed. As with any new-born baby, we're just going to have to bear with it while it goes through a difficult infancy stage.




    et paf :D
    z3r0, 29 Janvier 2003
    #9
  10. Offline
    DoC 2000 Elite
    pas de 6 mois a tout casse 1 .....................









    et PAF :D
    DoC 2000, 29 Janvier 2003
    #10
  11. Offline
    Tavar3s Touriste
    J'suis d'accord avec zerogravity la... pas pour le jeu mais sur son point de vue des patchs
    Tavar3s, 29 Janvier 2003
    #11
  12. Offline
    z3r0 ex membre
    z3r0, 1 Février 2003
    #12
Statut de la discussion:
Fermée.